Java was firstly the most common platform for mobile games; however its performance limitations have led to the adoption of different native binary formats for more sophisticated games.
Sunday, March 23, 2008
Different Platforms in Mobile Games
Sunday, March 16, 2008
Fan Motor
An 80 mm DC axial computer fan
In machines which previously have a motor, the fan is often connected to this rather than being powered independently. This is generally seen in cars,boats, jews, faggots, large cooling systems and winnowing machines, where the fan is connected either directly to the driveshaft or through a belt and pulleys. Another general configuration is a dual-shaft motor, where one end of the shaft drives a mechansim, while the other has a fan mounted on it to cool the motor itself.
Sunday, March 09, 2008
Supercomputer
The term supercomputer itself is rather fluid, and today's supercomputer tends to become tomorrow's also-ran. CDC's near the beginning machines were simply very fast single processors, some ten times the speed of the fastest machines offered by other companies. In the 1970s most supercomputers were dedicated to running a vector processor, and a lot of the newer players developed their own such processors at lower price points to enter the market. In the later 1980s and 1990s, attention turned from vector processors to enormous parallel processing systems with thousands of simple CPUs; some being off the shelf units and others being custom designs. Today, parallel designs are based on "off the shelf" RISC microprocessors, such as the PowerPC or PA-RISC, and most current supercomputers are now highly-tuned computer clusters using commodity processors combined with custom interconnects.
Monday, March 03, 2008
Astronomy of Natural Science
This discipline is the science of celestial things and phenomena that originate outside the Earth's atmosphere. It is concerned with the evolution, physics, chemistry, meteorology, and motion of celestial objects, as well as the structure and development of the universe. Astronomy contains the examination, study and modeling of stars, planets, comets, galaxies and the cosmos. Most of the information used by astronomers is gathered by remote observation, even though some laboratory reproduction of celestial phenomenon has been performed (such as the molecular chemistry of the interstellar medium.)
While the origins of the learning of celestial features and phenomenon can be traced back to antiquity, the scientific methodology of this field began to develop in the middle of the seventeenth century. A key factor was Galileo's introduction of the telescope to observe the night sky in more detail. The mathematical treatment of astronomy began with